[gd_scene format=3 uid="uid://drfuhbhan42q8"] [ext_resource type="PackedScene" uid="uid://cpaa0vcxwar3i" path="res://components/Abstracts/BaseMenu.tscn" id="1_ciyig"] [ext_resource type="Texture2D" uid="uid://c1jdhinrkkif4" path="res://resources/logo/studio.jpg" id="2_wnodh"] [ext_resource type="Texture2D" uid="uid://84tagbhaf8bi" path="res://resources/logo/losing-mind.png" id="3_ndv0w"] [sub_resource type="Animation" id="Animation_827xn"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("content/studioLogo:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("content/gameLogo:modulate:a") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0.0] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".:modulate:a") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [1.0] } [sub_resource type="Animation" id="Animation_bv3ut"] resource_name = "spawn" length = 12.0 step = 0.1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("content/studioLogo:modulate:a") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1, 4, 5), "transitions": PackedFloat32Array(1, 1, 1, 1), "update": 0, "values": [0.0, 1.0, 1.0, 0.0] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("content/gameLogo:modulate:a") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0, 6, 7, 10, 11), "transitions": PackedFloat32Array(1, 1, 1, 1, 1), "update": 0, "values": [0.0, 0.0, 1.0, 1.0, 0.0] } tracks/2/type = "method" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath(".") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(12), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"queue_free" }] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath(".:modulate:a") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0, 11, 12), "transitions": PackedFloat32Array(1, 1, 1), "update": 0, "values": [1.0, 1.0, 0.0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_wnodh"] _data = { &"RESET": SubResource("Animation_827xn"), &"spawn": SubResource("Animation_bv3ut") } [node name="StartMenu" unique_id=1823905463 instance=ExtResource("1_ciyig")] [node name="animator" parent="." index="0" unique_id=204407114] libraries/ = SubResource("AnimationLibrary_wnodh") autoplay = &"spawn" [node name="background" type="ColorRect" parent="content" parent_id_path=PackedInt32Array(1993984611) index="0" unique_id=2115224193] layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 [node name="studioLogo" type="TextureRect" parent="content" parent_id_path=PackedInt32Array(1993984611) index="1" unique_id=900485145] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 scale = Vector2(0.5, 0.5) pivot_offset_ratio = Vector2(0.5, 0.5) texture = ExtResource("2_wnodh") expand_mode = 1 stretch_mode = 5 [node name="gameLogo" type="TextureRect" parent="content" parent_id_path=PackedInt32Array(1993984611) index="2" unique_id=1468758261] modulate = Color(1, 1, 1, 0) layout_mode = 1 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 scale = Vector2(0.5, 0.5) pivot_offset_ratio = Vector2(0.5, 0.5) texture = ExtResource("3_ndv0w") expand_mode = 1 stretch_mode = 5